Been distracted lately with a lot of working going into some retro 2nd edition support files for Warhammer, and a lot more role-playing remotely via Discord.
However, still putting the occasional paint to some miniatures. This time it's a sorceress....siren(?) and a metal reproduction of the classic Hero Quest Chaos sorcerer.
Monday, April 27, 2020
Saturday, April 18, 2020
Some NPCs and some crapboys.
Really not happy with these two cowboys I did recently (may strip and re-paint them), but some Reaper Bones Black NPCs and a halfling thief turned out okay.
In a real hobby slump as far as painting these minis lately...
In a real hobby slump as far as painting these minis lately...
Monday, April 13, 2020
Sounds in the deep...
No miniatures in the past few days, but an order from Dwarven Forge showed up and has been painted.
Gotta say...not overly enthused with this Dungeon of Doom stuff. It's one of the later Kickstarters, and the quality on the pieces is pretty underwhelming. Compared to the original KS stuff, the walls and corners have more bend/bowing in them. The doors are chintzier, the basic floor tile is less detailed (and picks up paint worse). A lot of these pieces are simply "trying too hard". I can see some points of failure if used heavily.
Don't care for the recessed base (which is why they're bowing from what I can see). The magnetic stuff is a waste of money but was included in the "Encounter" I purchased.
The floor pieces are extremely "okay", and were likewise bowed quite a bit, but I expect they might flatten if I simply stack stuff on them.
The walls, when lined up, leave much larger gaps than the original KS stuff. Overall, I think they simply tried too hard to be clever, and I give this stuff a B- from a quality perspective. Sadly it's much more expensive than the original KS material as well. Not the best experience.
I also had to wash these with dish soap, which is the first time I've had to do that with any DF plastic stuff. Paint was pooling and wouldn't hold until they were all brushed. Another knock, but that could be simply the plastic mix, or an error.
Overall, it's nice to have more stuff to make a versatile dungeon, but it's probably the first time I've ever been rather disappointed with the end product. I'll have to be more careful about what I buy going forward.
Gotta say...not overly enthused with this Dungeon of Doom stuff. It's one of the later Kickstarters, and the quality on the pieces is pretty underwhelming. Compared to the original KS stuff, the walls and corners have more bend/bowing in them. The doors are chintzier, the basic floor tile is less detailed (and picks up paint worse). A lot of these pieces are simply "trying too hard". I can see some points of failure if used heavily.
Don't care for the recessed base (which is why they're bowing from what I can see). The magnetic stuff is a waste of money but was included in the "Encounter" I purchased.
The floor pieces are extremely "okay", and were likewise bowed quite a bit, but I expect they might flatten if I simply stack stuff on them.
The walls, when lined up, leave much larger gaps than the original KS stuff. Overall, I think they simply tried too hard to be clever, and I give this stuff a B- from a quality perspective. Sadly it's much more expensive than the original KS material as well. Not the best experience.
I also had to wash these with dish soap, which is the first time I've had to do that with any DF plastic stuff. Paint was pooling and wouldn't hold until they were all brushed. Another knock, but that could be simply the plastic mix, or an error.
Overall, it's nice to have more stuff to make a versatile dungeon, but it's probably the first time I've ever been rather disappointed with the end product. I'll have to be more careful about what I buy going forward.
Monday, April 6, 2020
Some Dungeon World resources (warning: RPG content!)
Like everyone else, my tabletop gaming has been limited as of late. As such I've been doing some role-playing over Discord, etc.
I've been really enjoying learning Dungeon World, and have assembled the following cheat sheets for my own use. I've also included some excellent 3rd party character sheets which are less ink-heavy than the official ones.
Just some resources if you're new to Dungeon World like I am:
I've been really enjoying learning Dungeon World, and have assembled the following cheat sheets for my own use. I've also included some excellent 3rd party character sheets which are less ink-heavy than the official ones.
Just some resources if you're new to Dungeon World like I am:
Hope someone gets some use out of these. They're handy to have printed out, making it easier than thumbing through the book.
A little role-playing diversion...maps!
Been doing some D&D lately and not loving it. I have however been playing around a bit with Dungeon World which is far more my style. Looking forward to doing more of it in the future. It's also a good stand-in right now with current events - being easily played over Discord chats.
To that effect I've been screwing around with map-drawing lately. It's something that has long appealed to me, so I finally picked up some proper pens and some decent paper. Been enjoying drawing random fantasy maps. Hopefully these'll come into play later in various role-playing games, or maybe the dungeon crawl game.
To that effect I've been screwing around with map-drawing lately. It's something that has long appealed to me, so I finally picked up some proper pens and some decent paper. Been enjoying drawing random fantasy maps. Hopefully these'll come into play later in various role-playing games, or maybe the dungeon crawl game.
First attempt at a proper map...made some errors, learning some stuff.
The third map, based around a crazy coastline.
My little dinner-desk covered in maps...
The second map which may sneak its way into a role-playing session soon.
I've purposely left names off the last two maps I've done - going to see about scanning the maps and maybe digitally assigning names, so that the maps can be used by people without worrying about my names and decisions.