I've been busy behind the scenes doing terrain and rules, but I received some more playtest materials in the mail for Famine, Sword, & Fire.
A test print of the neoprene 'game mat' for keeping score and tracking agents and seasons.
Mini-decks for unit commanders as well as army generals.
Examples of some of the unit commanders - generally providing buffs or penalties to the unit's Command and Loyalty values.
The generals add two additional values; diplomacy and strategy --- used for starting the game and for campaign encounters mainly.