Sunday, May 17, 2026

Some FSF for the road... (Lizardmen vs. Mercenaries)

 A few times a year I get to meet some of my friends from a city which is about three hours away - but we meet at a large game story precisely 1.5 hours from each of us (allowing us to make a simple day trip of it).  I ran a game of FSF for two friends.  One was running his Lizardmen force, and the other ran my mercenaries in a lengthy "Burn the Bridge" scenario.

We actually called it a narrow tie late in the game as it went longer than any FSF game before because the game went back and forth maybe six or seven times.  Every turn was "oh now they're screwed...", nope.
 
Really close run thing.
 





















Monday, May 4, 2026

Games!: 2nd Edition Warhammer 40K (Angels of Death vs. Tyranids)

Nearly 5-6 years ago, some buddies of mine and I decided we should try some co-op 40K from 2nd edition --- all of us painting up some space marines to face a collective horde of Tyranids (owned by two of the three of us).
 
I slowly painted up some models, and we finally played the first game.  The concept was pretty simple:
 
  • Blood Angels and Dark Angels each have 750 points, will fight co-op against Tyranids.
  • Each chapter gets two explosive devices, assigned to squads or characters - these must be used to blow up two generators (which in turn will cause the overheating of an orbital defense platforms' reactor).
  • Tyranids are generated randomly each Tyranid turn using four separate nodes, and some random tables.  Tokens are generated - and when spotted, we used a D20 table to place random Tyranids.
  • Tyranids activated using a simple beahviour table (mostly consisting of "eat their faces").
The end result was that the Blood Angels managed to blow up both generators, though they lost 19/21 marines in the process.
 
The Dark Angels held off many Tyranids including a Carnifex.  They made it out with 9 marines...so not too bad.  Some random pics from the game.
 
















 

Saturday, May 2, 2026

Breaking my own rules...(Space Marine Bikes)

Deciding to finally maybe actually play some modified 2E 40K that my buddies and I have been planning for...maybe 4-5 years, I broke one of my own rules and bought some (poorly) assembled Space Marine bikes off ebay.  I normally don't mess with pre-built plastics, but these were too cheap to pass up.
 
While I wasn't happy with the state of them (ended up with a ton of cleaning as the minis were - expectedly - poorly built with too much glue, weird components, etc.) I can 'cope' with using these.  Similarly I hate painting stuff assembled, so this was annoying.
 
 


Wednesday, April 15, 2026

Yet another Chaos Dwarf lord...

Admittedly I have "too many" Chaos Dwarf lords and sorcerers...but variety is the spice of death or some such.
 
This one is similar to one of my previous lords, but I've based him to be a special unit instead of slotting into normal infantry units.
 

 

Tuesday, April 14, 2026

I continue to make bad choices...

I generally dislike painting cavalry...and that apparently includes centaurs.
 
My yearly paint numbers are going to quickly revert back to 120 a year simply because I take 2-3 weeks to paint a small unit of cavalry because I just...don't enjoy them.
 
However, happy to have the first Bull Centaur unit done.
 


 

Monday, March 23, 2026

"This weekend only, FSF mega-mega-MEGA game!"

 This weekend we played the largest single game of FSF we've played so far, 1200:1000 points.  We ran a "Hold the Pass" scenario consisting of humans (Bretonnians and mercenaries) attempting to stop a wave of Orcs & Goblins...it didn't work.
 
The Orcs & Goblins won on turn 12/16, sadly.