Monday, September 15, 2025

A game of Famine, Sword, & Fire...in the dungeon!

A quick recap of the previous Game #7 of the narrative campaign between my buddy John and I:

Night Goblins had been negotiating with the Chaos Dwarf army, promising to lead them through a long-abandoned Dwarf hold, so that they could attack the Dwarf homeland by surprise.  Learning of this, a warband of Dwarfs led by Mr. Crowley (the hermit mage) entered the Dwarf hold and blew up the lone bridge, stopping the Chaos Dwarfs from entering...spoiling the plan.
 
However, in doing so, the Dwarfs inside the hold were now cut off and surrounded by the Night Goblins which occupied the abandoned Dwarf hold.
 
Game #8: We fast forward a few days and the surviving dwarfs have been cut down to a handful of heroes (seven to be precise, 3x Elite, and 4x Veteran).
 
They are nearing an exit, but need to find some shattered runes to determine which door is the final exit to the surface.  As they near their goal, the horde of Night Goblins catches up with them.
 
End result: 3/7 heroes escaped (locating the missing runes, and then rolling for a random exit door in the dungeon ruins we built up).  Mr. Crowley was slain(?) by many Night Goblin arrows and did not escape so he'll be removed from the narrative for a while, if not permanently.
 
Poor photos included!
 
 














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