The other day I ran a game of FSF for two friends who are both considering getting into it, so we set up some quick armies, and played the always challenging "Hold the Pass" scenario.
I didn't snap any pictures, so I stole these from my buddy who took some.
The end result was crazy, as always. On the last turn, the attacking player needed to successfully activate four units to win (two chariots, one infantry unit, and one great monster).
He succeeded on both chariots, then the infantry...and the great monster - with an 85% chance to activate - failed on a roll of 93. Literally the last dice roll of the last turn with the chance to win the game.









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