Sunday, July 9, 2017

Games! Warhammer 40K 2nd Edition

Had the great pleasure of rolling up to Charlotte this past weekend to see a friend of mine and get some games in.  We played Warhammer 40K, 2nd Edition.  We're still in the process of revising/editing some of the rules for stream-lining and increased playability.

I'll have a bunch more pictures ready when my friend sends me her stash.  I only snapped a few before the two games.  In both cases my Yderis Eldar faced off with the Tyranids.

The first game is set up!
 
A Shining Spear aims for the Hive Tyrant (failing miserably!)
 
 Having failed the first game, the Yderis Eldar set up to defend a trio of Farseers and Warlocks inside the main structure - busy trying to break through the null cloud of the Tyranids swarm --- hoping to get a message through to the Craftworld ships in the system.
 
Maugan Ra leads the defense in aid to the Craftworld.
 
Dire Avengers and Dark Reapers dig in for the waves of the Tyranid assault.
 
Fire Dragons prepare to repel the Tyranid horde.
 
Wayward Eldar Pirates return to aid in their moment of need.  Guardian grav batteries prepare for combat.
 
 Turn five of seven, the Tyranids break into the ritual, attacking the Warlocks and Farseer

As the Eldar defense crumbles, Dire Avengers run into the aid the Farseer as the Warlocks are consumed.
 
I lost my first game handily.  The second game came down to the very last activation on turn seven, where I managed to avoid being blasted into cinders by the Carnifex's bio-plasma (my opponent rolled a '1' sparing me!).  It was a "victory" but the Farseer would have been consumed shortly after - the message finally sent!

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