Sunday, July 14, 2019

Death in the Dungeon: A Playtest

Got together with a buddy today to playtest the early days of the dungeon crawl project.  (Early days: 17 years since the idea was started...)

Ran two small dungeons and had a good time.  Won the first game with one casualty of the four, and the next game was lost with three casualties of the four.  Good time all around.

I had something on my camera lens so it didn't want to focus but I didn't notice until afterwards.  The pics are therefore rather potato phone.

 Late in the second game the Warrior cleverly leads the Stone Golem on a wild goose chase, distracting it while the wounded Dwarf makes a run for the exit.

 The joys and mayhem of playtesting something...so many dice...so many cards and junk!

 Only a few spaces from the exit to the dungeon, the Warrior and Dwarf are set upon by cave spiders.  The Dwarf is quickly cocooned and eaten alive.  The Warrior bashed his way through nine(!) cave spiders and escaped...the lone survivor.

 Confronting a Minotaur and Brigands in the objective room the wounded Dwarf and his Warrior comrade turn tail and run...

 The Heroes flee, leaving the Minotaur stuck at a small single staircase he's unable to climb.  Luckily the Brigands are stuck behind him!  They used this same tactic earlier on a Stone Golem (above left).


While the monsters bellow at the doors, unable to follow, the Warrior (top, in my buddy's hand!) slips out the side passageway and tries to circumvent the Stone Golem, ready to distract it so the wounded Dwarf (moving slower) can make a run for it...

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